Talk:Space Voyage 2245 Season Five

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Ground Rules

Some ground rules:

  1. Cannot be started until February, 2007.
  2. The Assessors must appear in at least 1 episode. They are a cross between the Q of Start Wreck and Terry Pratchett's Auditors. The goal of the Auditors and Assessors is one and the same.
  3. The Beshree must appear at least 2 more times and interfere in human preparations.
  4. The Jihad must be ongoing, and increasing in violence
  5. The Assassins can receive a name in this season
  6. The Yrgoans are like the Vulcans (obviously)
  7. The R'Zikk must be further used in stories involving the Jihad 1 time.
  8. Must use the Queliqot in one episode. (Description on Main SV2245 page).
  9. A principle characters can die if discussed with me.
  10. Must have at least 2 two- or three-part stories.
  11. Episode Titles: I tried to make the titles for Season four come from Alice in wonderland mostly. I would like to find similar quotes for titles for the fifth season. (So far they're all coming from Aristotle/Plato/Socrates)

Questions? Comments? I'll do the same with Season Six, when the time comes (Fall 2007). I may also want to add some stipulations for when we start this season.

The Jihad

Okay, I'll admit to being a tad unsure about precisely what the Jyhad is all about. Could you elaborate a bit? Thanks in advance! Zahir 15:36, 5 March 2007 (PST)

The Jihad is the human/condominium response to the increasing attacks of the Assassins as started in the final episodes of season 4. The humans/condominium are doing their best to fortify their worlds against attack, raise an army and prepare for war to be able to fight and kill their aggressors (or at the least incapacitate their threat).

They're kind of like Inhibitors in Revelation Space, in my mind, although it's not fleshed out, and they aren't necessarily going to be well-intentioned machines that went horribly wrong. Does that help? BoArthur 17:19, 5 March 2007 (PST)

Hmmmm... Okay. One thing that occurs to me is that Mariner's mission might alter to include (1) Finding allies/weapons, and (2) Also looking for a possible redoubt to secretly contain a CoDominion colony. The latter also seems to me a nice possibility for a crossover. What do you think? Zahir 12:55, 6 March 2007 (PST)
I like how your mind works, Zahir! BoArthur 14:03, 6 March 2007 (PST)

The Assassins

Call the Assassins something Xindi-like. Zyndar, or some-such. Sectori 09:12, 16 April 2007 (PDT)